Talks

Jan 2026
Being an Evil Mastermind
Jan 2026
comedy, corporate culture, entertainment, informationarchitecture, talk, ux

You've reached your ultimate destination, the well of all knowledge you will ever need. The collection of the slides of every talk on "Being an Evil Mastermind". Currently counting two full talks!

Design is Invisible
Jan 2026
designtheory, information architecture, systemic design, talk

Let's take a stroll through Lucius Burckhardt's ideas and explore them in today's digital context

Kitsch - Du willst es doch auch
Jan 2026
designtheory, kitsch, psychology, sociology, talk, user experience

Was ist Kitsch? Und was zur Hölle hat das mit User Experience zu tun? Eine kleine Reise in gestalterische Abgründe.

Creating Layouts

Layouts define how content flows across your page. Grids and nested sections help you create responsive, balanced designs.

Configuring Pagelists

Pagelists automatically display subsets of pages, like project or product overviews. They keep your content structured without repetition.

Building Components

Components are sections you can reuse across multiple pages. They maintain consistency and speed up your workflow.

Being an Evil Mastermind